thefarshore App
Jun. 11th, 2017 08:18 pmPlayer Information
Name: James
Contact: trilies at plurk
Age: 25
Other Characters:
Chikusa Kakimoto - Katekyo Hitman Reborn -
kokuyoyo
Wendy - Kuroshitsuji/Black Butler -
nopixiedust
Character Information
Name: Garry
Canon: IB
Canon Point: The Forgotten Portrait Ending
Age: 18-23
History: A pretty blue rose. As it wilts, so do you.
Personality:
In all honesty, Garry isn't a particularly extraordinary individual. He like fashion, macarons, walking, and small cafes along with the occasional visit to artsy places. He's easily startled and scared. There might be something of a smoking problem. He's the big brother type. Not a legendary hero or a caped superhero, no. Just your regular kind of guy who ends up getting sucked into a strange world revolving around the works of some dead old artist and being chased around by supernatural horrors.
As happens. Y'know.
Perhaps one of Garry's most obvious traits is his tendency towards kindness and self sacrifice. After Ib retrieves his rose and helps him, he immediately promises to help her on the basis that she is a small child who needs that help. This is notable because Garry has already experienced the horrors that Guertena's world can produce just by his run in with a Blue Lady and the loss of his rose. Not once does he ever show any desire to leave Ib's side, or even Mary's until she pulls out the palette knife. Despite his fear of the situation and being easily scared just by the sound of glass breaking, Garry will put himself in all sorts of danger so long as it means that Ib will be safe. In certain endings, he'll give up his own rose- his own life- so that she will have a chance at getting out. Even when Mary does turn on him and Ib, Garry never truly shows hatred towards her. There's distrust and fear, but never hatred. Destroying Mary's portrait is a last resort, something unavoidable when there's a crazed supernatural child chasing after you with a palette knife. He even shows sympathy to her plight when looking through her things such as the book on how to make friends.
For all the heavy lifting he does and the rough way he's forced to handle Mary at times, Garry clearly prefers a more gentle touch. He shows reluctance to dirty Ib's handkerchief even if it's for his own good, and treats her carefully such as when she collapses by offering both his coat and some candy. An even better indicator of this part of his nature is something that is lost in translation from Japanese to English. In the original version of the game, he speaks with more 'feminine' pronouns in Japanese.
Garry isn't perfect, however. It's quite easy to startle him, whether with a loud noise or simply not answering him in a dark room. He perhaps overreacts to surprises such as that, yelling loudly in shock or even falling backwards. When it really matters and with adrenaline pumping through him, he can get over such fears... but he's hardly any kind of super hero and reacts mostly on the most obvious solution at any given time. (Mary threatening Ib with a knife? Just shove her. Mary chasing after with a knife? Run away and destroy what seems to be the source.) It should also be noted that Garry doesn't just get fearful. At certain times, he also gets angry after his moment of fright has passed. When he's been scared or frustrated by inanimate objects in Guertena's world, he's often been tempted to act violently upon them and only stopped by Ib or his own self control. When it comes to the people he cares about going missing, he can also display his frustration at them only to become apologetic that he acted in such a manner.
Guertena's world has only served to make Garry more jumpy than he was before that whole event. It's also left him with a strong fear of dolls, particularly rather twisted ones although even just normal non-scary dolls now give him the heebie-jeebies. Them and mannequins are the quickest way to get under his skin and have him sprinting in the opposite direction.
It's shown that he can be a bit forgetful at times, such as not remembering the name of a large exhibition piece from the museum. With his ending and escaping the doll room, it's not as bad as it could be but he still sometimes has little things slip.
For all that he's a bit of a coward, he'll immediately jump in to protect someone he cares about no matter how much it might hurt himself.
Abilities:
Garry isn't canonly in the possession of too many useful skills, at least that we're shown. He's shown to have decent enough endurance by running through Guertena's world and constantly moving aside fairly heavy statues. He does seem to get a boost of speed when particularly terrified, however.
Strengths: Reliable - Nurturing - Protective - Selfless - Artistic
Weaknesses: Cowardly - Short Tempered - Self Sacrificial - Automophobic - Panicky
God/Shinki: Shinki
Why?: On a character level, Garry is a natural protector (even if coward) who lends himself well to protecting people- especially one person in particular. On a meta level, this one TDM thread I had with someone just went really really well.
Cause Of Death: An artificial child got a hold of his magic rose which was connected to his life force and plucked all the petals, killing him in a slow death
Vessel: Lighter
Name Location: Right Cheek
Power: Vine Generation - The creation and mild manipulation of vines, ranging from large monstrous ones that can be stood on to thin and more flexible vines. They are not supernatural in any way besides being summoned out of nowhere, and can be burned or tore up or anything else like a normal plant. If grown in a place not suited for them (ie a sandy beach), will eventually wither and die. Are able to be controlled but that relies on skill and practice of the user. Have blue roses sprout from them, but they don't do anything. They're just for that #aesthetic.
Writing Sample
Sample: Please stop touching the corpses.
Other
Anything Else?: Remember when I said that TDM thread went really well? Well, we thought it went so great that the Komaeda player apping in and I were interested in having him and Garry be a god-shinki pair.
Name: James
Contact: trilies at plurk
Age: 25
Other Characters:
Chikusa Kakimoto - Katekyo Hitman Reborn -
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Wendy - Kuroshitsuji/Black Butler -
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Character Information
Name: Garry
Canon: IB
Canon Point: The Forgotten Portrait Ending
Age: 18-23
History: A pretty blue rose. As it wilts, so do you.
Personality:
In all honesty, Garry isn't a particularly extraordinary individual. He like fashion, macarons, walking, and small cafes along with the occasional visit to artsy places. He's easily startled and scared. There might be something of a smoking problem. He's the big brother type. Not a legendary hero or a caped superhero, no. Just your regular kind of guy who ends up getting sucked into a strange world revolving around the works of some dead old artist and being chased around by supernatural horrors.
As happens. Y'know.
Perhaps one of Garry's most obvious traits is his tendency towards kindness and self sacrifice. After Ib retrieves his rose and helps him, he immediately promises to help her on the basis that she is a small child who needs that help. This is notable because Garry has already experienced the horrors that Guertena's world can produce just by his run in with a Blue Lady and the loss of his rose. Not once does he ever show any desire to leave Ib's side, or even Mary's until she pulls out the palette knife. Despite his fear of the situation and being easily scared just by the sound of glass breaking, Garry will put himself in all sorts of danger so long as it means that Ib will be safe. In certain endings, he'll give up his own rose- his own life- so that she will have a chance at getting out. Even when Mary does turn on him and Ib, Garry never truly shows hatred towards her. There's distrust and fear, but never hatred. Destroying Mary's portrait is a last resort, something unavoidable when there's a crazed supernatural child chasing after you with a palette knife. He even shows sympathy to her plight when looking through her things such as the book on how to make friends.
For all the heavy lifting he does and the rough way he's forced to handle Mary at times, Garry clearly prefers a more gentle touch. He shows reluctance to dirty Ib's handkerchief even if it's for his own good, and treats her carefully such as when she collapses by offering both his coat and some candy. An even better indicator of this part of his nature is something that is lost in translation from Japanese to English. In the original version of the game, he speaks with more 'feminine' pronouns in Japanese.
Garry isn't perfect, however. It's quite easy to startle him, whether with a loud noise or simply not answering him in a dark room. He perhaps overreacts to surprises such as that, yelling loudly in shock or even falling backwards. When it really matters and with adrenaline pumping through him, he can get over such fears... but he's hardly any kind of super hero and reacts mostly on the most obvious solution at any given time. (Mary threatening Ib with a knife? Just shove her. Mary chasing after with a knife? Run away and destroy what seems to be the source.) It should also be noted that Garry doesn't just get fearful. At certain times, he also gets angry after his moment of fright has passed. When he's been scared or frustrated by inanimate objects in Guertena's world, he's often been tempted to act violently upon them and only stopped by Ib or his own self control. When it comes to the people he cares about going missing, he can also display his frustration at them only to become apologetic that he acted in such a manner.
Guertena's world has only served to make Garry more jumpy than he was before that whole event. It's also left him with a strong fear of dolls, particularly rather twisted ones although even just normal non-scary dolls now give him the heebie-jeebies. Them and mannequins are the quickest way to get under his skin and have him sprinting in the opposite direction.
It's shown that he can be a bit forgetful at times, such as not remembering the name of a large exhibition piece from the museum. With his ending and escaping the doll room, it's not as bad as it could be but he still sometimes has little things slip.
For all that he's a bit of a coward, he'll immediately jump in to protect someone he cares about no matter how much it might hurt himself.
Abilities:
Garry isn't canonly in the possession of too many useful skills, at least that we're shown. He's shown to have decent enough endurance by running through Guertena's world and constantly moving aside fairly heavy statues. He does seem to get a boost of speed when particularly terrified, however.
Strengths: Reliable - Nurturing - Protective - Selfless - Artistic
Weaknesses: Cowardly - Short Tempered - Self Sacrificial - Automophobic - Panicky
God/Shinki: Shinki
Why?: On a character level, Garry is a natural protector (even if coward) who lends himself well to protecting people- especially one person in particular. On a meta level, this one TDM thread I had with someone just went really really well.
Cause Of Death: An artificial child got a hold of his magic rose which was connected to his life force and plucked all the petals, killing him in a slow death
Vessel: Lighter
Name Location: Right Cheek
Power: Vine Generation - The creation and mild manipulation of vines, ranging from large monstrous ones that can be stood on to thin and more flexible vines. They are not supernatural in any way besides being summoned out of nowhere, and can be burned or tore up or anything else like a normal plant. If grown in a place not suited for them (ie a sandy beach), will eventually wither and die. Are able to be controlled but that relies on skill and practice of the user. Have blue roses sprout from them, but they don't do anything. They're just for that #aesthetic.
Writing Sample
Sample: Please stop touching the corpses.
Other
Anything Else?: Remember when I said that TDM thread went really well? Well, we thought it went so great that the Komaeda player apping in and I were interested in having him and Garry be a god-shinki pair.